Look at him, he's so cute! And he knows Pythagoras. Thank to http://www.lostpencil.com/
Oh, and that's a blend-shape set to HAPPY mode 0.8. Happy mode 1.0 is a bit creepy.
vrijdag 1 april 2011
vrijdag 11 maart 2011
Close encounters of the Panda kind.
I can write stuff here about how this day was... but we're just gonna let the pictures speak for themselves:
Panda on my lap!
This was such an epic experience I will never forget.
Video:
Panda on my lap!
This was such an epic experience I will never forget.
Video:
dinsdag 8 maart 2011
Red Pandas over for breakfast.
Side-topic to the studying: Hitting Wellington Zoo upcoming Saturday to scratch an item off my bucket list:
(Picture from http://www.paradisepark.org.uk/news/news10/Hand%20Feed%20a%20Red%20Panda%20at%20Paradise%20Park.html)
(Picture from http://www.paradisepark.org.uk/news/news10/Hand%20Feed%20a%20Red%20Panda%20at%20Paradise%20Park.html)
woensdag 2 maart 2011
2nd of March
Today I attended the 4th year paper called Play. This is a game design class which was listed as a special topic, but the actual topic didn't show in the available paper catalog. Else I definitely would've applied.
The lecture of today involved a basic introduction to the concepts of play. On the 6th of April the teams of this class will present a game design plan. On the 1st of June they will deliver the prototype of this game.
Teams were made based on how you did in several rounds of cards. Which is a very entertaining way of making groups.
Halfway through the class I had to skip out for my appointment to get signed up, which was successful. No questions asked: papers were swapped so it's now design instead of drawing. Which is much better and makes me much happier.
Game Design times ahoy!
The lecture of today involved a basic introduction to the concepts of play. On the 6th of April the teams of this class will present a game design plan. On the 1st of June they will deliver the prototype of this game.
Teams were made based on how you did in several rounds of cards. Which is a very entertaining way of making groups.
Halfway through the class I had to skip out for my appointment to get signed up, which was successful. No questions asked: papers were swapped so it's now design instead of drawing. Which is much better and makes me much happier.
Game Design times ahoy!
dinsdag 1 maart 2011
1st of March 2011
Today's summary of the classes:
VCD Studies.
In short, this is art history focused on Post modernism. It will have no tutorials, which means that the four hours of lecture are all you're gonna get for guidance. Let it just so be that in preparation of this lecture, I got stuck on 2 out of the four assigned articles to read. Yes, Eve got stuck on some English articles.
Luckily, I was misinformed and the articles did not need to be read in advance. Some won't occur but in week 3. Running several articles fast, for the moment.
By the end of this lecture, I got a better understanding of how this lecture can help me in game design. Learning about post modernism and how the world is developing is good.
Animation.
This is a practical course in animation. I love it. First assignment is modeling and animating a household item. The second assignment is character design.
I think we could have fun with game seeds.
At the end of this class, I was suddenly invited to discuss enrolling in a fourth year paper revolving around Game Design by the lecturer in person. There is a place free for me, but I did get advised to swap it for one of my existing papers, and not add it to the list. There's an appointment so I can discuss this with the college.
Drawing for VCD
This is a bit of a strange but nice drawing class. The first assignment is drawing the vocal sound of Maori place-names.
We drew sound today. That was... awkward. But very interesting!
VCD Studies.
In short, this is art history focused on Post modernism. It will have no tutorials, which means that the four hours of lecture are all you're gonna get for guidance. Let it just so be that in preparation of this lecture, I got stuck on 2 out of the four assigned articles to read. Yes, Eve got stuck on some English articles.
Luckily, I was misinformed and the articles did not need to be read in advance. Some won't occur but in week 3. Running several articles fast, for the moment.
By the end of this lecture, I got a better understanding of how this lecture can help me in game design. Learning about post modernism and how the world is developing is good.
Animation.
This is a practical course in animation. I love it. First assignment is modeling and animating a household item. The second assignment is character design.
I think we could have fun with game seeds.
At the end of this class, I was suddenly invited to discuss enrolling in a fourth year paper revolving around Game Design by the lecturer in person. There is a place free for me, but I did get advised to swap it for one of my existing papers, and not add it to the list. There's an appointment so I can discuss this with the college.
Drawing for VCD
This is a bit of a strange but nice drawing class. The first assignment is drawing the vocal sound of Maori place-names.
We drew sound today. That was... awkward. But very interesting!
maandag 28 februari 2011
28th of February 2011
Today I attended the 222.370 paper of Video 1.
It is a great and interesting course, but I felt immensely disappointed to discover that the course contents contained the exact same principles on which I graduated about 4 years ago.
The majority of the course involved outside filming. This means that it's a great course if you want to become a professional filmmaker!
But one should not forget that the main point of an exchange is to learn new skills and theory that apply to one's current education. Mine is game design. I use the film industries' theory and practice of storyboards, scening and scriptwriting for this quite freely because there are points where it is useful. Yet the only camera I've used since graduating has been the filming option on my digital photo-camera. The chance that I will use let alone come across a three star camera after my studies is nihil. Chances are bigger that when there's a need of such equipment, there's also need of someone who made filming their vocation.
We should expect to spend about 12 hours of extra study for each paper. If you go out filming, you're dealing with a course depending on a lot of factors such as weather, actors and locations.
For the reasons of already possessing the theory and being unwilling to endanger the focus on my other studies that contribute more to the study back home, I've withdrawn from this paper after discussing the situation with the teacher.
At this point in the semester, there are no consequences to such a thing.
It is a great and interesting course, but I felt immensely disappointed to discover that the course contents contained the exact same principles on which I graduated about 4 years ago.
The majority of the course involved outside filming. This means that it's a great course if you want to become a professional filmmaker!
But one should not forget that the main point of an exchange is to learn new skills and theory that apply to one's current education. Mine is game design. I use the film industries' theory and practice of storyboards, scening and scriptwriting for this quite freely because there are points where it is useful. Yet the only camera I've used since graduating has been the filming option on my digital photo-camera. The chance that I will use let alone come across a three star camera after my studies is nihil. Chances are bigger that when there's a need of such equipment, there's also need of someone who made filming their vocation.
We should expect to spend about 12 hours of extra study for each paper. If you go out filming, you're dealing with a course depending on a lot of factors such as weather, actors and locations.
For the reasons of already possessing the theory and being unwilling to endanger the focus on my other studies that contribute more to the study back home, I've withdrawn from this paper after discussing the situation with the teacher.
At this point in the semester, there are no consequences to such a thing.
vrijdag 25 februari 2011
Massey University Orientation week - Day # 5
Friday! Last day of these orientation days.
Featuring: IT and Subject briefings.
Subject briefings meant meeting the first-year lecturers for my studies. Not sure if we'll ever meet again after this day for the remainder of my time here... but nice to meet them anyway, right?
Didn't need anything else to attend, so guess where Eve went next? Right, IT department. They're really really nice up there! Offered to trade my laptop for a Mac, even.
All fun and giggles aside, the end result is that windows 7 64-bit provides an error somewhere. It's not the fault of my system, as more encounter it. Asked to come back a few weeks later to see if they resolved.
Bought a usb to solve my problem.
In the evening they had a freshers' party going on. You didn't think Kiwi's didn't party, right? They do.
The party was nice and a lot of fun.
Featuring: IT and Subject briefings.
Subject briefings meant meeting the first-year lecturers for my studies. Not sure if we'll ever meet again after this day for the remainder of my time here... but nice to meet them anyway, right?
Didn't need anything else to attend, so guess where Eve went next? Right, IT department. They're really really nice up there! Offered to trade my laptop for a Mac, even.
All fun and giggles aside, the end result is that windows 7 64-bit provides an error somewhere. It's not the fault of my system, as more encounter it. Asked to come back a few weeks later to see if they resolved.
Bought a usb to solve my problem.
In the evening they had a freshers' party going on. You didn't think Kiwi's didn't party, right? They do.
The party was nice and a lot of fun.
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